TeachBoost - New York, NY since Nov 2012
Co-founder
Rubin, Fortunato & Harbison P.C. - Greater Philadelphia Area Aug 2010 - Nov 2012
Associate Attorney
Education:
University of Michigan Law School 2007 - 2010
Juris Doctor
Cornell University 2003 - 2007
B.A., Government, Information Science
Skills:
CSS JavaScript jQuery HTML PHP MySQL iOS development Start-ups Entrepreneurship Edtech Web Development Legal Research Legal Writing Litigation Intellectual Property Employment Law
The present invention provides systems and methods relating to a physical gaming system that may host remote players. According to one embodiment of the invention, physical cards are utilized in a gaming environment that may be played remotely over a network. The cards include at least one identifier that may be read upon the card being dealt. The identifier may contain information that is remotely communicated to a player. In one embodiment, a video image of the card is shown to a player. The “cards” of the present invention are not limited to traditional playing cards, but rather may be of any shape and/or three-dimensional, such as circular balls.
Method And Device For Physically Randomizing A Plurality Of Playing Instruments In Absence Of A Random Number Generator
Aspects of the invention relate to fully automated systems and methods for shuffling and scrambling playing instruments, such as cards, before being dealt to one or more players. In one embodiment, a rotating device is utilized to scramble playing instruments. In yet a further embodiment, the rotating device is coupled with air, vacuum, or combinations thereof to further scramble the cards. The scrambling device may be coupled to an aligning device for realigning the playing instruments upon being adequately shuffled. According to another aspect of the invention, physical cards are utilized in a gaming environment that may be scrambled, shuffled, and/or played remotely over a network. In one embodiment, the physical cards are traditional poker-style gaming cards. The cards include at least one identifier that may be read upon the card being dealt. The identifier may contain information that is remotely communicated to a player.
System And Computer-Executable Instructions For Physically Randomizing A Plurality Of Playing Instruments In Absence Of A Random Number Generator
Aspects of the present invention provide systems and methods relating to online gaming utilizing virtual playing instruments generated from physical playing instruments. According to one aspect of the invention, physical playing instruments are utilized in a gaming environment that may be scrambled, shuffled, and/or played remotely over a network. In one embodiment, the physical playing instruments are traditional poker-style gaming playing cards. The playing instruments include at least one identifier that may be read upon being dealt, such as identified and stored on a computer-readable medium before a game. In one such embodiment, computer-executable instructions may utilize the information on the computer-readable medium in conjunction with one or more games. Further aspects relate to validating the playing instruments and/or systems before, during, and/or after conducting one or more games with the playing instruments.
Method And Computer Readable Medium Relating To Virtual Playing Instruments
Aspects of the present invention provide systems and methods relating to online gaming utilizing virtual playing instruments generated from physical playing instruments. According to one aspect of the invention, physical playing instruments are utilized in a gaming environment that may be scrambled, shuffled, and/or played remotely over a network. In one embodiment, the physical playing instruments are traditional poker-style gaming playing cards. The playing instruments include at least one identifier that may be read upon being dealt, such as identified and stored on a computer-readable medium before a game. In one such embodiment, computer-executable instructions may utilize the information on the computer-readable medium in conjunction with one or more games. Further aspects relate to validating the playing instruments and/or systems before, during, and/or after conducting one or more games with the playing instruments.
Method And Computer Readable Medium Relating To Creating Child Virtual Decks From A Parent Virtual Deck
Methods and systems relating to virtual playing instruments generated from physical playing instruments are provided. In one embodiment, a child deck may be created using one or more rules to resequence a parent virtual deck created from physical playing instruments, such as cards. In one embodiment, a player may be allowed to “cut” the deck of virtual playing instruments before a virtual deck is assigned to a game session. In another embodiment, a copy of the child (or parent) virtual deck is created before the child (or parent) virtual deck is transmitted for use in a game session, and a game may be electronically recreated using the copy of the virtual child deck to confirm the outcome of the game. Further aspects relate to allowing a player of a game to request a secondary audit of the game.
Detecting Duplicate Collections Of Virtual Playing Instruments
Gene George Gioia - Wheat Ridge CO, US Andrew Nicholas Gioia - Wheat Ridge CO, US Brendan Michael Fogarty - Gilbert AZ, US
Assignee:
Gioia Systems, LLC - Arvada CO
International Classification:
A63F 9/24 A63F 13/00
US Classification:
463 11, 463 16, 273149 R, 273149 P
Abstract:
Aspects of the present invention provide systems and methods relating to online gaming utilizing virtual playing instruments. The virtual playing instruments may be generated from physical playing instruments. In certain embodiments, the playing instruments include at least one identifier that may identified and stored on a computer-readable medium before and/or during a game. In one such embodiment, computer-executable instructions may utilize the information on the computer-readable medium in conjunction with one or more games. Further aspects relate to determining if a collection of virtual playing instruments is a duplicate of another collection of virtual playing instruments. Further aspects relate to validating the playing instruments and/or systems before, during, and/or after conducting one or more games with the playing instruments.
Gene Gioia - Wheat Ridge CO, US Andrew Gioia - Wheat Ridge CO, US Brendan Fogarty - Tempe AZ, US
Assignee:
Gioia Systems, LLC - Denver CO
International Classification:
A63F 9/24
US Classification:
463013000
Abstract:
Aspects of the present invention provide systems and methods relating to online gaming utilizing virtual playing instruments generated from physical playing instruments. According to one aspect of the invention, physical playing instruments are utilized in a gaming environment that may be scrambled, shuffled, and/or played remotely over a network. In one embodiment, the physical playing instruments are traditional poker-style gaming playing cards. The playing instruments include at least one identifier that may be read upon being dealt, such as identified and stored on a computer-readable medium before a game. In one such embodiment, computer-executable instructions may utilize the information on the computer-readable medium in conjunction with one or more games. Further aspects relate to validating the playing instruments and/or systems before, during, and/or after conducting one or more games with the playing instruments.