Dr. Ho graduated from the University of Southern California Keck School of Medicine in 1992. He works in Torrance, CA and 1 other location and specializes in Dermatology. Dr. Ho is affiliated with St Vincent Medical Center.
Medical School Temple University School of Medicine Graduated: 2001
Conditions:
Hemophilia A or B Iron Deficiency Anemia Leukemia Malignant Neoplasm of Female Breast Multiple Myeloma
Languages:
English Spanish
Description:
Dr. Ho graduated from the Temple University School of Medicine in 2001. He works in Tarzana, CA and 1 other location and specializes in Hematology/Oncology. Dr. Ho is affiliated with Providence Tarzana Medical Center, Ronald Reagan UCLA Medical Center, Tarzana Treatment Centers, Valley Presbyterian Hospital and West Hills Hospital & Medical Center.
Emory ClinicEmory Breast Imaging Center 1701 Upper Gate Dr NE, Atlanta, GA 30322 4047784446 (phone), 4047781901 (fax)
Emory ClinicEmory Breast Imaging Center 1365 Clifton Rd NE, Atlanta, GA 30322 4047787465 (phone), 4047783095 (fax)
Emory ClinicEmory University Hospital Radiology 1364 Clifton Rd NE, Atlanta, GA 30322 4047782650 (phone), 4047782145 (fax)
Education:
Medical School University of Virginia School of Medicine Graduated: 2004
Languages:
Chinese English Spanish
Description:
Dr. Ho graduated from the University of Virginia School of Medicine in 2004. He works in Atlanta, GA and 2 other locations and specializes in Diagnostic Radiology and Radiation Oncology. Dr. Ho is affiliated with Emory Johns Creek Hospital, Emory University Hospital, Emory University Hospital Midtown and Grady Memorial Hospital.
Wikipedia References
Christopher Ho
Name / Title
Company / Classification
Phones & Addresses
Christopher T. Ho
Dfined Studios, LLC
673 Adagio Way, San Jose, CA 95111
Resumes
International Product Coordinator Intern At Ubisoft
Providence May 2018 - Jan 2019
Technical Project Manager Ii
Providence St. Joseph Health May 2018 - Jan 2019
Senior Information Systems Project Manager
Providence Mar 2015 - May 2018
Technical Project Manager
Us Army Nov 2008 - Nov 2014
Network Engineer
Denali Advanced Integration Nov 2013 - Jul 2014
Epic Desktop Technician - End User Experience
Education:
Spokane Falls Community College 2006 - 2010
Associates, Associate of Arts, Liberal Arts, Liberal Studies
Skills:
Troubleshooting Active Directory Technical Support Integration Cisco Technologies Software Documentation Project Management Network Administration Healthcare Information Technology System Deployment Visio Software Installation Sharepoint Epic Systems Process Improvement Project Coordination System Administration N+ Ccna Information Technology Healthcare Information Technology Network Engineering Teamwork Leadership
Ge Aviation
Engineer - Mechanical Component
Rbc Bearings Jan 2018 - Aug 2018
Manufacturing Engineer Trainee
American Airlines Jun 2017 - Aug 2017
Co-Op Engineer For Test Equipment Engineering
American Airlines Jun 2016 - Dec 2016
Co-Op Engineer For Component and Composite Engineering
Education:
Rensselaer Polytechnic Institute 2013 - 2017
Bachelors, Bachelor of Science, Mechanical Engineering
Woodbridge High School 2009 - 2013
Skills:
Leadership Problem Solving Analysis Communication Cross Team Collaboration Microsoft Office Microsoft Excel Customer Service Cad Labview Solidworks Siemens Nx Finite Element Analysis
Efficient and scalable three-dimensional point cloud segmentation. In an embodiment, a three-dimensional point cloud is segmented by adding points to a spatial hash. For each unseen point, a cluster is generated, the unseen point is added to the cluster and marked as seen, and, for each point that is added to the cluster, the point is set as a reference, a reference threshold metric is computed, all unseen neighbors are identified based on the reference threshold metric, and, for each identified unseen neighbor, the unseen neighbor is marked as seen, a neighbor threshold metric is computed, and the neighbor is added or not added to the cluster based on the neighbor threshold metric. When the cluster reaches a threshold size, it may be added to a cluster list. Objects may be identified based on the cluster list and used to control autonomous system(s).
Efficient And Scalable Three-Dimensional Point Cloud Segmentation
Efficient and scalable three-dimensional point cloud segmentation. In an embodiment, a three-dimensional point cloud is segmented by adding points to a spatial hash. For each unseen point, a cluster is generated, the unseen point is added to the cluster and marked as seen, and, for each point that is added to the cluster, the point is set as a reference, a reference threshold metric is computed, all unseen neighbors are identified based on the reference threshold metric, and, for each identified unseen neighbor, the unseen neighbor is marked as seen, a neighbor threshold metric is computed, and the neighbor is added or not added to the cluster based on the neighbor threshold metric. When the cluster reaches a threshold size, it may be added to a cluster list. Objects may be identified based on the cluster list and used to control autonomous system(s).
Efficient And Scalable Three-Dimensional Point Cloud Segmentation For Navigation In Autonomous Vehicles
- Palo Alto CA, US Christopher HO - San Francisco CA, US
International Classification:
G01S 17/93 G06T 7/136 G06T 7/187 G05D 1/02
Abstract:
Efficient and scalable three-dimensional point cloud segmentation. In an embodiment, a three-dimensional point cloud is segmented by adding points to a spatial hash. For each unseen point, a cluster is generated, the unseen point is added to the cluster and marked as seen, and, for each point that is added to the cluster, the point is set as a reference, a reference threshold metric is computed, all unseen neighbors are identified based on the reference threshold metric, and, for each identified unseen neighbor, the unseen neighbor is marked as seen, a neighbor threshold metric is computed, and the neighbor is added or not added to the cluster based on the neighbor threshold metric. When the cluster reaches a threshold size, it may be added to a cluster list. Objects may be identified based on the cluster list and used to control autonomous system(s).
Motion planning is described herein. Motion planning includes determining one or more trajectories and/or velocities. Trajectories and velocities are then provided to one or more controllers that cause a vehicle to travel to a location. By dynamically determining a motion path with various math equations, time may be saved by eliminating the need to choose between a plurality of motion plans.
- Tokyo, JP Jun Murakawa - Foster City CA, US Christopher Ho - Belmont CA, US
International Classification:
G06T 17/20 G06T 3/40
Abstract:
Systems, methods, and devices are disclosed for rendering computer graphics. In various embodiments, a displacement map is created for a plurality of surfaces and a tessellation process is initiated. It is determined that the tessellation density of a first set of surfaces and a second set of surfaces should be modified based on the displacement map. Based on the displacement map, a tessellation factor scale for each surface of the first set of surfaces is increased and a tessellation factor scale for each surface of the second set of surfaces is decreased, respectively.
- Tokyo, JP Osman Steven - Foster City CA, US Jun Murakawa - Foster City CA, US Christopher Ho - Foster City CA, US
International Classification:
G06T 1/20
US Classification:
345501
Abstract:
A system has a central processing unit (CPU) and a graphics processing unit (GPU) that includes one or more registers. The GPU can change a resource descriptor in one of the GPU's registers. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
- Tokyo, JP Christopher Ho - Foster City CA, US Mark E. Cerny - Foster City CA, US Steven Osman - Foster City CA, US Jun Murakawa - Foster City CA, US Dmitri Shtilman - Foster City CA, US Jason Scanlin - Foster City CA, US
International Classification:
G06T 1/20
US Classification:
345522
Abstract:
A method for processing graphics for a GPU program, translating instructions from a shading language into an intermediate language with a front end of a GPU compiler; translating the instructions from the intermediate language into a GPU object language with a back end of the GPU compiler; wherein the instructions in the shading language include instructions defining a layout of resources for the GPU program.
Joon Ho Lee (1988-1992), Tom Bowman (1990-1994), Christopher Ho (1980-1984), Wiley Thomas (1977-1981), David Calica (1973-1977), Martin Flyxe (1975-1979)