Dr. Morley graduated from the New York University School of Medicine in 2013. He works in Stuart, FL and specializes in Internal Medicine. Dr. Morley is affiliated with Martin Health System South and Martin Medical Center.
- New York NY, US Christopher Morley - New York NY, US Osamah Choudhry - New York NY, US
International Classification:
A61B 34/20 G06T 19/00 A61B 34/00 G06T 19/20
Abstract:
Various embodiments of an apparatus, methods, systems and computer program products described herein are directed to Field Visualization Engine. The Field Visualization Engine tracks one or more collimator poses relative to one or more Augmented Reality (AR) headset device poses. Each respective collimator pose and each respective headset device pose corresponds to a three-dimensional (3D) unified coordinate space (“3D space”). The Field Visualization Engine generates an AR representation of a beam emanating from the collimator based at least on a current collimator pose and a current headset device pose. The Field Visualization Engine further generates an AR visualization of emanation of the beam throughout an AR display of medical data.
Virtual Interaction With Instruments In Augmented Reality
- New York NY, US Christopher Morley - New York NY, US Osamah Choudhry - New York NY, US
International Classification:
A61B 34/20 G16H 40/60 G06T 17/20 G06T 19/00
Abstract:
Various embodiments of an apparatus, methods, systems and computer program products described herein are directed to an Interaction Engine that generates within a unified three-dimensional (3D) coordinate space: (i) a 3D virtual medical model positioned according to a model pose and (ii) at least one virtual object associated with a physical instrument, the physical instrument having a current instrument pose based at least on current coordinates of one or more fiducial markers disposed on the physical instrument, in the unified 3D coordinate space. The Interaction Engine renders an Augmented Reality (AR) display that includes concurrent display of the 3D virtual medical model and the virtual object. The Interaction Engine modifies the AR display according to a virtual interaction related to the virtual object that incorporates the change of the physical instrument pose.
User Input And Virtual Touch Pad In Augmented Reality For Use In Surgical Settings
- New York NY, US Wenbo Lan - Brooklyn NY, US Christopher Morley - New York NY, US Osamah Choudhry - New York NY, US
International Classification:
G06F 3/01 G06T 19/00 G06F 3/04815 G06F 3/04845
Abstract:
Various embodiments of an apparatus, methods, systems and computer program products described herein are directed to an Interaction Engine. According to various embodiments, the Interaction Engine generates, within a unified three-dimensional (3D) coordinate space: a virtual 3D medical model positioned according to a current model pose, the current model pose representing a position and orientation of the virtual 3D medical model in the unified 3D coordinate space; and at least one a virtual 3D hand representation. The Interaction Engine renders, via an Augmented Reality (AR) headset device, an AR display that includes display of the virtual 3D medical model positioned according to the current model pose and the virtual 3D hand representation. The Interaction Engine detects a first physical gesture. The Interaction Engine identifies selection of a slate virtual interaction based on the type of movement of the virtual 3D hand representation. The Interaction Engine modifies the AR display, via the AR headset device, by rendering a virtual slate in the AR display concurrently displayed, at a first display position, with the virtual 3D medical model, the virtual slate comprising an AR touchpad. The Interaction Engine detects a second physical gesture with respect to the virtual slate. The Interaction Engine modifies the AR display by adjusting the display of the virtual 3D medical model based at least one or more subsequent physical gestures with respect to the virtual slate.
Interactions With Slices Of Medical Data In Augmented Reality
- New York NY, US Christopher Morley - New York NY, US Osamah Choudhry - New York NY, US Alfred Yu-chih Tarng - San Jose CA, US
International Classification:
G06F 3/0481 G06T 19/00 G06F 3/01 G06F 3/0482
Abstract:
Various embodiments of an apparatus, methods, systems and computer program products described herein are directed to an Interaction Engine. The Interaction Engine generates, within a unified three-dimensional (3D) coordinate space: (i) a 3D virtual medical model positioned according to a model pose and (ii) at least one 3D virtual slice that corresponds with a view of respective slice layer from a plurality of slice layers associated with the 3D virtual medical model. The Interaction Engine renders an Augmented Reality (AR) display that includes concurrent display of the 3D virtual medical model and the 3D virtual slice(s). The Interaction Engine detects one or more physical gestures associated with the user and the physical instrument. The Interaction Engine identifies at least one interaction associated with the detected physical gestures and modifies the AR display according to the identified interaction.
- New York NY, US Christopher Morley - New York NY, US Osamah Choudhry - New York NY, US
International Classification:
A61B 34/20 A61B 34/10
Abstract:
Various embodiments of a physical instrument are described herein. The physical instrument includes a main tubular body with a first terminal portion and a second terminal portion. The physical instrument further comprises a code platform proximate to the first terminal portion of the main tubular body. The code platform includes a plurality of different codes. The physical instrument also includes at least one of: (i) a flat tip at the second terminal portion and (ii) a passage internal to the main tubular body and extending from the first terminal portion to the second terminal portion.
Instrument-Based Registration And Alignment For Augmented Reality Environments
- New York NY, US Christopher Morley - New York NY, US Osamah Choudhry - New York NY, US
International Classification:
A61B 34/20 A61B 34/00 G06T 19/00 G06T 19/20
Abstract:
Various embodiments of an apparatus, methods, systems and computer program products described herein are directed to Registration Engine. The Registration Engine tracks positions of a fiducial marker relative to positions of an Augmented Reality (AR) headset device worn by a user. The Registration Engine receives respective registration landmarks that correspond with locations of a physical region of a patient's anatomy and the tracked positions of the fiducial marker. The Registration Engine generates an AR display of medical data at the AR headset device in alignment with the physical region of a patient's anatomy that corresponds with the respective registration landmarks.
Various embodiments of an apparatus, methods, systems and computer program products described herein are directed to a workstation cart. One or more embodiments of the workstation cart (“workstation”) include a monitor, a first module, a second module and a third module connected to main support beam. An Augmented Reality (AR) headset device holder is disposed upon the first module. One or more AR headset device charging cables are connected to the second module. At least one computer system and a router are located inside the first module. A power unit and/or a battery(s) are located inside the third module.
Adhesive Fiducial Markers For Medical Augmented Reality
- New York NY, US Christopher Morley - New York NY, US Osamah Choudhry - New York NY, US
International Classification:
G06K 19/06
Abstract:
Various embodiments of a physical instrument are described herein. The physical instrument comprises a reference array platform having a top surface and a bottom surface. A reference array including one or more different fiducial markers is disposed on the top surface of the reference array platform. The reference array platform may have a bent physical configuration or a tilted physical configuration. An adhesive layer is disposed on the bottom surface of the reference array platform.
Terrible speller and worst handwriting ever. Travelled tibet to visit Mt Everest. Have performed in 4 countries. Been to the top of Mt. Fuji. Recorded at Abbey Road studios. Constantly lose my keys.
Mount Arlington Middle School Mt. Arlington NJ 1979-1985
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