- Mountain View CA, US Carsten C. Schwesig - San Francisco CA, US Mustafa Emre Karagozler - Mountain View CA, US Hakim K. Raja - Mountain View CA, US David Scott Allmon - Sunnyvale CA, US Gerard George Pallipuram - Cupertino CA, US Shiho Fukuhara - Tokyo, JP
This document describes techniques using, and objects embodying, an interactive fabric which is configured to sense user interactions in the form of single or multi-touch-input (e.g., gestures). The interactive fabric may be integrated into a wearable interactive garment (e.g., a jacket, shirt, or pants) that is coupled (e.g., via a wired or wireless connection) to a gesture manager. The gesture manager may be implemented at the interactive garment, or remote from the interactive garment, such as at a computing device that is wirelessly paired with the interactive garment and/or at a remote cloud based service. Generally, the gesture manager recognizes user interactions to the interactive fabric, and in response, triggers various different types of functionality, such as answering a phone call, sending a text message, creating a journal entry, and so forth.
- Mountain View CA, US Antonio Xavier Cerruto - Menlo Park CA, US Mustafa Emre Karagozler - Mountain View CA, US David Scott Allmon - Sunnyvale CA, US Munehiko Sato - Tokyo, JP Susan Jane Wilhite - Pacifica CA, US Shiho Fukuhara - Mountain View CA, US
Systems and methods of determining an ergonomic assessment for a user are provided. For instance, sensor data can be received from one or more sensors implemented with an ergonomic assessment garment worn by a user. Corporeal data associated with at least one body segment of the user can be determined based at least in part on the sensor data. The corporeal data is associated with a bend angle associated with the at least one body segment. An ergonomic assessment associated with the user can be determined based at least in part on the corporeal data. The ergonomic assessment can include an indication of one or more ergonomic zones associated with the user, the one or more ergonomic zones being determined based at least in part on the bend angle associated with the at least one body segment.
- Mountain View CA, US Carsten C. Schwesig - San Francisco CA, US Mustafa Emre Karagozler - Mountain View CA, US Hakim K. Raja - Mountain View CA, US David Scott Allmon - Sunnyvale CA, US Gerard George Pallipuram - Cupertino CA, US Shiho Fukuhara - Tokyo, JP
This document describes techniques using, and objects embodying, an interactive fabric which is configured to sense user interactions in the form of single or multi-touch-input (e.g., gestures). The interactive fabric may be integrated into a wearable interactive garment (e.g., a jacket, shirt, or pants) that is coupled (e.g., via a wired or wireless connection) to a gesture manager. The gesture manager may be implemented at the interactive garment, or remote from the interactive garment, such as at a computing device that is wirelessly paired with the interactive garment and/or at a remote cloud based service. Generally, the gesture manager recognizes user interactions to the interactive fabric, and in response, triggers various different types of functionality, such as answering a phone call, sending a text message, creating a journal entry, and so forth.
- Mountain View CA, US Antonio Xavier CERRUTO - Menlo Park CA, US Mustafa Emre KARAGOZLER - Mountain View CA, US David Scott ALLMON - Sunnyvale CA, US Munehiko SATO - Bunkyo, Tokyo, JP Susan Jane WILHITE - Pacifica CA, US Shiho FUKUHARA - Mountain View CA, US
International Classification:
G08B 21/04 A61B 5/11 A61B 5/00
Abstract:
Systems and methods of determining an ergonomic assessment for a user are provided. For instance, sensor data can be received from one or more sensors implemented with an ergonomic assessment garment worn by a user. Corporeal data associated with at least one body segment of the user can be determined based at least in part on the sensor data. The corporeal data is associated with a bend angle associated with the at least one body segment. An ergonomic assessment associated with the user can be determined based at least in part on the corporeal data. The ergonomic assessment can include an indication of one or more ergonomic zones associated with the user, the one or more ergonomic zones being determined based at least in part on the bend angle associated with the at least one body segment.
- Mountain View CA, US Carsten C. Schwesig - San Francisco CA, US Mustafa Emre Karagozler - Mountain View CA, US Hakim K. Raja - San Francisco CA, US David Scott Allmon - Sunnyvale CA, US Gerard George Pallipuram - Cupertino CA, US Shiho Fukuhara - Tokyo, JP
This document describes techniques using, and objects embodying, an interactive fabric which is configured to sense user interactions in the form of single or multi-touch-input (e.g., gestures). The interactive fabric may be integrated into a wearable interactive garment (e.g., a jacket, shirt, or pants) that is coupled (e.g., via a wired or wireless connection) to a gesture manager. The gesture manager may be implemented at the interactive garment, or remote from the interactive garment, such as at a computing device that is wirelessly paired with the interactive garment and/or at a remote cloud based service. Generally, the gesture manager recognizes user interactions to the interactive fabric, and in response, triggers various different types of functionality, such as answering a phone call, sending a text message, creating a journal entry, and so forth.