Eran B Egozy

age ~53

from Brookline, MA

Also known as:
  • Eran Y Egozy
Phone and address:
34 Manchester Rd, Brookline, MA 02446
6174875515

Eran Egozy Phones & Addresses

  • 34 Manchester Rd, Brookline, MA 02446 • 6174875515
  • 14 Meacham Rd, Cambridge, MA 02140 • 6175760847
  • 12 Meacham Rd, Cambridge, MA 02140
  • 27 Ellery St, Cambridge, MA 02138
  • 345 Harvard St, Cambridge, MA 02138 • 6175760847
  • West Danville, VT
  • Lexington, MA

Work

  • Position:
    Professional/Technical

Education

  • Degree:
    Graduate or professional degree
Name / Title
Company / Classification
Phones & Addresses
Eran Egozy
Treasurer
RADIUS ENSEMBLE, INCORPORATED
Theatrical Producers/Services Entertainer/Entertainment Group
45 Pne St, Concord, MA 01742
34 Manchester Rd, Brookline, MA 02446
6177927234
Eran Egozy
Co-Founder
Harmonix Music Systems, Inc
Mfg Games/Toys · Ret Computers/Software
625 Msschsetts Ave, Cambridge, MA 02139
6174916144
Eran Egozy
Co-Founder
From the Top
Music · Educational Services
295 Huntington Ave STE 201, Boston, MA 02115
6174370707, 6172624190
Eran Egozy
Director, Co-Founder
Harmonix Music Systems
Computer Games · Business Services · Mfg Games/Toys · Ret Computers/Software · Computer Sales · Computer & Software Stores · Computer Software
625 Massachusetts Avenue, 2, Cambridge, MA 02139
625 Massachusetts Ave, Cambridge, MA 02139
Corporation Trust Ctr, Wilmington, DE 19801
1515 Broadway, New York, NY 10036
6174916144, 6174917411

Us Patents

  • Method And Apparatus For Facilitating Group Musical Interaction Over A Network

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  • US Patent:
    6353174, Mar 5, 2002
  • Filed:
    Dec 10, 1999
  • Appl. No.:
    09/459737
  • Inventors:
    Dan Schmidt - Cambridge MA
    Jonathon Bell - Brookline MA
    Eran Egozy - Cambridge MA
    Michael James - Somerville MA
    Greg LoPiccolo - Brookline MA
    Alexander Rigopulos - Arlington MA
  • Assignee:
    Harmonix Music Systems, Inc. - Cambridge MA
  • International Classification:
    G10H 700
  • US Classification:
    84609, 84600, 84645, 709200, 709201, 709204, 709217, 709231
  • Abstract:
    Described are a system and method for achieving near real-time musical collaboration by a group of users using computers connected by a network. Each computer system plays a stream of musical data to each user. The musical data stream played to each user corresponds to the musical collaboration produced by the users. The playing of the musical data streams is staggered such that each user is located at a different time in the musical collaboration than every other user. This staggering separates any two users by a temporal offset that exceeds the maximum time required to transmit musical data from one user to another user over the network. Each user is allowed to modify the portion of the musical data stream that is currently being played to that user. Such musical data modifications are transmitted to other users over the network to become incorporated into the musical data streams played to those other users. Because the musical data streams are staggered by a temporal offset that exceeds the maximum latency of the network, those other users to receive the musical data modifications with sufficient time to incorporate them into the locally played musical data streams.
  • Method And Apparatus For Displaying Musical Data In A Three Dimensional Environment

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  • US Patent:
    6429863, Aug 6, 2002
  • Filed:
    Feb 22, 2000
  • Appl. No.:
    09/510590
  • Inventors:
    Greg LoPiccolo - Brookline MA
    Jonathon Bell - Brookline MA
    Eran Egozy - Cambridge MA
    Ryan Lesser - Providence RI
    Joshua Randall - Brookline MA
    Alexander Rigopulos - Arlington MA
    Dan Schmidt - Cambridge MA
  • Assignee:
    Harmonix Music Systems, Inc. - Cambridge MA
  • International Classification:
    G06T 1500
  • US Classification:
    345419
  • Abstract:
    A method for displaying musical data in three dimensions includes displaying musical data along a spatial path that does not lie within the image plane of a display. Graphical symbols corresponding to the musical data may be displayed on graphical surfaces aligned with the spatial path. The graphical surfaces form, in some embodiments, a tunnel through which the time axis associated with the musical data runs. The musical data may be manipulated to provide the viewer with the appearance of motion along the time axis associated with the musical data. In some embodiments, the viewer is represented by a virtual camera in the three-dimensional environment and the virtual camera is âmovedâ to provide the appearance of motion. A corresponding apparatus is also discussed.
  • Method And Apparatus For Facilitating Group Musical Interaction Over A Network

    view source
  • US Patent:
    6482087, Nov 19, 2002
  • Filed:
    May 14, 2001
  • Appl. No.:
    09/858179
  • Inventors:
    Eran Egozy - Cambridge MA
    Dan Schmidt - Cambridge MA
    Alexander Rigopulos - Arlington MA
  • Assignee:
    Harmonix Music Systems, Inc. - Cambridge MA
  • International Classification:
    A63F 1300
  • US Classification:
    463 7, 463 42, 84645
  • Abstract:
    A method for providing real-time musical interaction among a plurality of players connected via a network includes the steps of analyzing local players musical performance to extract emulation data that represents the musical performance; transmitting emulation data to remote players over a network; receiving emulation data from remote players over the network; and using the emulation data to emulate the remote players musical performance by locally generating approximations of the performances.
  • System And Method For Synchronizing A Live Musical Performance With A Reference Performance

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  • US Patent:
    7164076, Jan 16, 2007
  • Filed:
    May 14, 2004
  • Appl. No.:
    10/846366
  • Inventors:
    Mike McHale - San Francisco CA, US
    Eran B. Egozy - Cambridge MA, US
  • Assignee:
    Konami Digital Entertainment - Redwood City CA
  • International Classification:
    G10H 7/00
  • US Classification:
    84616, 84477 R, 84609, 84610, 84637, 84645, 704270, 434307 A
  • Abstract:
    In a music video game, a player's performance is digitally sampled while the player performs a musical composition. The player's performance is compared with a reference performance of the musical composition provided by the music video game. Performance feedback is presented to the player based on the results of the comparison. In some embodiments, sample times associated with digital samples of the player's live vocal performance are compared against timestamps of data records embedded or otherwise accompanying the reference performance audio track. Pitch and rhythm information is retrieved from the data record having a timestamp that most closely matches the sample time of interest. The pitch and rhythm data is used to compute pitch and rhythm errors, which are used to generate performance evaluation data. The performance evaluation data is used to present performance feedback to the player while the player is performing the musical composition.
  • Game Controller Simulating A Musical Instrument

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  • US Patent:
    7320643, Jan 22, 2008
  • Filed:
    Apr 3, 2007
  • Appl. No.:
    11/695763
  • Inventors:
    Eric Brosius - Arlington MA, US
    Eran Egozy - Cambridge MA, US
  • Assignee:
    Harmonix Music Systems, Inc. - Cambridge MA
  • International Classification:
    A63F 13/00
  • US Classification:
    463 37, 463 7, 84601, 84464 R
  • Abstract:
    A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controlled simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing an instrument.
  • Game Controller Simulating A Musical Instrument

    view source
  • US Patent:
    7459624, Dec 2, 2008
  • Filed:
    Mar 7, 2007
  • Appl. No.:
    11/683136
  • Inventors:
    Daniel A. Schmidt - Somerville MA, US
    Gregory B. LoPiccolo - Brookline MA, US
    Eran Egozy - Brookline MA, US
  • Assignee:
    Harmonix Music Systems, Inc. - Cambridge MA
  • International Classification:
    G09B 15/00
    G09B 15/02
    G10H 1/00
  • US Classification:
    84477R, 844832, 84609, 84615
  • Abstract:
    A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controller simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing an instrument.
  • Facilitating Group Musical Interaction Over A Network

    view source
  • US Patent:
    7758427, Jul 20, 2010
  • Filed:
    Jan 16, 2007
  • Appl. No.:
    11/623534
  • Inventors:
    Eran Egozy - Cambridge MA, US
  • Assignee:
    Harmonix Music Systems, Inc. - Cambridge MA
  • International Classification:
    A63F 9/24
    A63F 13/00
    G06F 17/00
    G06F 19/00
  • US Classification:
    463 42, 84645, 84609, 84667, 463 7, 463 31, 463 35, 709203, 709217, 709231
  • Abstract:
    A method for providing real-time musical interaction among a plurality of players connected via a network includes the steps of receiving input from a local player representing a musical performance, generating audio output responsive to the received input, receiving second music performance data from a remote player representing a musical performance by the remote player, creating emulation data representing the remote musical performance, and using the emulation data to generate a local approximation of the remote musical performance.
  • In-Game Interface With Performance Feedback

    view source
  • US Patent:
    7806759, Oct 5, 2010
  • Filed:
    May 14, 2004
  • Appl. No.:
    10/846420
  • Inventors:
    Mike McHale - San Francisco CA, US
    Eran B. Egozy - Cambridge MA, US
  • Assignee:
    Konami Digital Entertainment, Inc. - El Segundo CA
  • International Classification:
    A63F 13/00
    G09B 15/02
  • US Classification:
    463 7, 84610
  • Abstract:
    An in-game interface for a music video game includes one or more feedback mechanisms configured to provide feedback to a player relating to the player's performance of the music video game. A compare module compares the player's performance with a reference performance provided by the music video game. A performance evaluation module determines the performance feedback to be presented to the player while the player performs the musical composition. In some embodiments, the player's pitch and rhythm are compared against a reference pitch and rhythm. If the player's pitch and rhythm matches the reference pitch and rhythm to within a predetermined target range, then the performance feedback is positive. Otherwise, the performance feedback is negative.

Wikipedia References

Eran Egozy Photo 1

Eran Egozy

Wikipedia

Eran Egozy

view source

Eran Egozy is the Chief Technical Officer and VP of Engineering of Harmonix Music Systems, a company he founded with Alex Rigopulos in 1995. ...

Youtube

Eran Egozy: Music for the Masses

Eran Egozy uses ones and zeros to bring music-making to everyone. Eran...

  • Duration:
    2m 44s

The Secret Life of Scientists and Engineers |...

Rock Band, Guitar Hero, concert-level clarinetist. Eran Egozy brings a...

  • Duration:
    1m 22s

Alex Rigopulos and Eran Egozy Interview

Alex Rigopulos and Eran Egozy talk about their careers designing games...

  • Duration:
    15m 31s

Tea with Eran Egozy

This week we sat down with Professor of the Practice in Music Technolo...

  • Duration:
    4m 39s

Eran Egozy | MIT Chat

For his MIT Chat, Harmonix Co-Founder and MIT's Professor fo the Pract...

  • Duration:
    56m 48s

Egozy Discusses Guitar Hero,' Music Video Gam...

May 6 (Bloomberg) -- Eran Egozy, inventor of the "Guitar Hero" and "Ro...

  • Duration:
    4m 3s

News

Harmonix Shifts Music Gaming Again With Disney Fantasia: Music Evolved ...

Harmonix shifts music gaming again with Disney Fantasia: Music Evolved ...

view source
  • Harmonix has always led the change in music gaming. Founded in 1995 by Alex Rigopulos and Eran Egozy, Harmonix wandered in the wilderness for a long time. It helped pioneer the faux guitar craze with Red Octane in 2005 with Guitar Hero. Activision, the publisher of Guitar Hero, acquired Red Octane,
  • Date: Jun 04, 2013
  • Category: Entertainment
  • Source: Google

'Game of Thrones' Facebook Game Announced

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  • Among the investors in Disruptor Beam, according to The Boston Globe, are Alex Rigopoulos, Eran Egozy and Mike Dornbrook, the CEO, CTO and former COO of Harmonix, the Boston-area development studio that created Rock Band and Dance Central.
  • Date: May 21, 2012
  • Category: Sci/Tech
  • Source: Google

Flickr

Googleplus

Eran Egozy Photo 10

Eran Egozy


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