- REDMOND WA, US Jeffrey C. Fong - Seattle WA, US Aaron Woodman - Seattle WA, US Christopher Raykovich - Seattle WA, US Jon Arnett - Seattle WA, US Eric Hull - Seattle WA, US Gregory Howard - Kirkland WA, US John Skovron - Bellevue WA, US Stephen Speicher - Redmond WA, US
International Classification:
H04M 1/725 G06F 3/0481
Abstract:
A mobile device having capabilities to access connections to cellular and Wi-Fi portions of a hybrid telecommunications network is configured to display a variety of different icons that graphically indicate a current connection status for both data usage and voice calling on a graphical user interface (GUI). A user can put the GUI into an expanded state to show additional information about the connection status including textual descriptions of icons to instruct the user as to the specific meaning of a given icon. The textual descriptions enable an association between the iconography and the connection state to be established for the user. The icons can then quickly and effectively convey connection state to the user in a comprehensive manner while efficiently using the available display space on the device.
Intelligent User Interfaces For Multiple Sim Cards
Tony He - Kirkland WA, US Susan Chory - Seattle WA, US Gregory Howard - Kirkland WA, US Peter Bergler - Duvall WA, US Lijuan Qin - Redmond WA, US Jon Arnett - Seattle WA, US Janis Jungeun Lee - Kirkland WA, US
International Classification:
H04M 1/725 H04B 1/38
US Classification:
455558
Abstract:
Various user interfaces and other technologies for interacting with devices that support multiple SIM cards can be implemented. For example, SIM-separated and SIM-aggregated user interface paradigms can be supported. Intelligent selection of an appropriate paradigm can support user preferences, conversation user interfaces, and the like. Other features such as SIM card defaults can help users deal with multiple SIM card scenarios. A consistent, compact user interface for switching SIM cards can be supported. Users can interact with their devices more efficiently and with less frustration. A wide variety of use scenarios are supported.
Microsoft since Apr 2010
Senior UX Design Lead, Windows Phone Mobile Studio
arnett design since Jan 1998
Art Direction, Design & Consulting
frog design 2008 - Apr 2010
Senior Digital Designer
Method, Inc. Apr 2005 - Jul 2008
Art Director
Toky Branding + Design Apr 2003 - Mar 2005
Senior Designer
Education:
University of Oregon 1993 - 1997
BA, Fine and Applied Arts, Emphasis in Visual Communication
Skills:
Interaction Design Graphic Design Information Architecture Art Direction User Interface User Experience Mobile Design Experience Design Scope Management User Interface Design Creative Direction Web Design User Centered Design Typography Information Design Corporate Identity Logo Design Brand Development Adobe Creative Suite Print Packaging Creative Writing Visual Identity Project Management Management Mentoring Team Leadership Visual Communication Graphics Mobile Devices User Experience Design Mobile Applications Visual Design Design Strategy Vui Design Multimodal Ux Design Nui Design Advertising Branding Wireframing Usability Testing Adobe Photoshop Sketch User Interface Prototyping Voice User Interface Design Vui Multimodal Interface Design Interactive Kiosks Mobile Application Design Interactive Tv Product Design Ux Design Sprints Sketch App Ux Research User Flows User Journeys Tv Interface Design Mobile Interface Design Site Maps User Experience Agile and Waterfall Methodologies
Alan Ameche, Ottis Anderson, Jon Arnett, Larry Brown, Timmy Brown, Earnest Byner, Roger Craig, John David Crow, Clem Daniels, Hewritt Dixon, Chuck Foreman, Willie Galimore, Pat Harder, Marv Hubbard, Cecil Isbell, Daryl Johnston, Verne Lewellen, Christian Okoye, Bill Osmanski, Glenn Presnell, Mark va
Amy Neith (1992-1996), Deb Alden (1974-1978), Doug Weltzin (1970-1974), David Oberhauser (1988-1992), James Peachee (1970-1974), John Arnett (1952-1956)