Kaweah Delta Medical Center 2841 Tulare St, Fresno, CA 93721 5592562150 (Phone)
400 W Mineral King Ave, Visalia, CA 93291 5596242000 (Phone), 5597414896 (Fax)
Certifications:
Anesthesiology, 2007 Critical Care Medicine, 2009
Awards:
Healthgrades Honor Roll
Languages:
English Spanish
Hospitals:
Kaweah Delta Medical Center 2841 Tulare St, Fresno, CA 93721
400 W Mineral King Ave, Visalia, CA 93291
Kaweah Delta Medical Center 400 West Mineral King Avenue, Visalia, CA 93291
Education:
Medical School Universidad San Martin De Porres, Facultad De Medicina Graduated: 1994 Medical School University Med Center Graduated: 1999 Medical School Los Angeles County Harbor UCLA Med Center Graduated: 2001 Medical School University Of California Irvine Med Center Graduated: 2002
Kaweah Delta Medical Center 400 W Mineral King Ave, Visalia, CA 93291 5596242000 (phone), 5596356272 (fax)
Education:
Medical School Univ De San Martin De Porres, Fac De Med Humana, Lima, Peru Graduated: 1994
Languages:
English Spanish
Description:
Dr. Palacios graduated from the Univ De San Martin De Porres, Fac De Med Humana, Lima, Peru in 1994. He works in Visalia, CA and specializes in Anesthesiology. Dr. Palacios is affiliated with Kaweah Delta Healthcare District.
Isbn (Books And Publications)
Chile: An Attempt at historic Compromise the Real Story of the Allende Years
Systems and methods for facilitating secret communication between players are described. One of the methods includes receiving image data of a first player to identify one or more gestures and receiving input data indicating a response of a second player to the one or more gestures. The method further includes training a model using the image data and the input data to generate an inference of communication between the first user and the second user. The method also includes generating additional inferences of communication between the first user and the second user. The method includes generating a recommendation to the second user based on the inference of communication and the additional inferences of communication.
Augmented Reality Artificial Intelligence Enhance Ways User Perceive Themselves
Methods and systems are provided for generating augmented reality (AR) scenes where the AR scenes can be adjusted to modify at least part of an image of the physical features of a user to produce a virtual mesh of the physical features. The method includes generating an augmented reality (AR) scene for rendering on a display for a user wearing AR glasses, the AR scene includes a real-world space and virtual objects overlaid in the real-world space. The method includes analyzing a field of view into the AR scene from the AR glasses; the analyzing is configured to detect images of physical features of the user when the field of view is directed toward at least part of said physical features of the user. The method includes adjusting the AR scene, in substantial real-time, to modify at least part of the images of the physical features of the user when the physical features of the user are detected to be in the AR scene as viewed from the field of view of the AR glasses, wherein said modifying includes detecting depth data and original texture data from said physical features to produce a virtual mesh of said physical features; the virtual mesh is changed in size and shape and rendered using modified texture data that blends with said original texture data. In one embodiment, the modified physical features of the user appear to the user when viewed via the AR glasses as existing in the real-world space. In this way, when the physical features of a user are detected to be in the AR scene, the physical features are augment in the AR scene which can result in the self-perception of the user improving which in turn can provide the user with confidence to overcome challenging tasks or obstacles during the gameplay of the user.
Systems And Methods For Facilitating Secret Communication Between Players During Game Play
Systems and methods for facilitating secret communication between players are described. One of the methods includes receiving image data of a first player to identify one or more gestures and receiving input data indicating a response of a second player to the one or more gestures. The method further includes training a model using the image data and the input data to generate an inference of communication between the first user and the second user. The method also includes generating additional inferences of communication between the first user and the second user. The method includes generating a recommendation to the second user based on the inference of communication and the additional inferences of communication.
Driving Virtual Influencers Based On Predicted Gaming Activity And Spectator Characteristics
- Tokyo, JP Justice Adams - San Mateo CA, US Mario Sarria, JR. - San Mateo CA, US Jorge Arroyo Palacios - San Mateo CA, US Nirmal Rajkumar - San Mateo CA, US Michael Chow - San Mateo CA, US
International Classification:
A63F 13/79
Abstract:
A method is provided, including the following operations: monitoring gameplay activity in a plurality of game sessions, wherein the monitoring includes, for each game session, analyzing the gameplay activity in said game session to predict future gameplay activity in said game session; identifying one or more characteristics of a plurality of spectators interacting with a virtual character, wherein each of the spectators interacting with the virtual character accesses, over a network, a channel that is attributed to the virtual character; through the channel, providing access to the spectators to spectate a selected game session that is one of the plurality of game sessions, selected based on the predicted future gameplay activity and based on the characteristics of the plurality of spectators.
- Tokyo, JP Jorge Arroyo Palacios - San Mateo CA, US
International Classification:
G06F 3/0484 G06F 17/27 G06T 19/00
Abstract:
Conversation-based context rules for altering virtual reality (VR) gaming and for switching between input languages based on heuristics related to past conversations between users.
- Tokyo, JP Jorge Arroyo Palacios - San Mateo CA, US
International Classification:
H04M 1/725 G06F 9/44 G06F 3/0482 G06F 3/0488
Abstract:
Conversation-based context rules for altering virtual reality (VR) gaming and for switching between input languages based on heuristics related to past conversations between users.
Equilibrio Agencia Digital - Developer (2012-2013) Universidad Simón BolÃvar - Teacher's Assistant (2011-2012) World Music Caracas - Drums Instructor (2009-2011) Accenture - Programmer lvl F (2009-2010) Boehringer Ingelheim Venezuela - IT intern (2008-2008) CVA del Centro - English Instructor (2007-2008)
Education:
Universidad Simón BolÃvar, Universidad Nueva Esparta
Relationship:
Single
About:
Programmer, geek, technology lover and drummer. I'm a creative person who wants to code games for a living. I'm proud where I come from and where I want to be. Always working on being a better...