2218 Big Bend Dr, Carrollton, TX 75007 • 9724168285
San Antonio, TX
Brookdale, CA
Kirkland, WA
Kiona, WA
North Richland Hills, TX
Spokane, WA
13243 NE 110Th Ct, Redmond, WA 98052
Work
Company:
Mountaintop studios
Jun 2020
Position:
Design director and founder
Education
Degree:
Bachelors, Bachelor of Science
School / High School:
Devry Institute of Technology
1980 to 1986
Skills
Game Design • Game Development • Video Games • Xbox 360 • Gameplay • Multiplayer • Computer Games • Console • Level Design • Ps3 • Creative Direction • Game Mechanics • User Interface • Social Games • Online Gaming • Casual Games • Unreal Engine 3 • User Interface Design • Unity3D • Mmo • Rendering • Xbox • Animation • Technical Leadership • Storyboarding • Software Design • Cross Functional Team Leadership • Academic Advising • Professional Mentoring • Monetization • Art Direction • Creativity • Talent Developer • Talent Scouting • Professional Relationship Development • Virtual Reality • Mobile Games • Unreal Engine 4 • Augmented Reality
This disclosure describes an artificial reality system that presents artificial reality content in the context of a physical environment that includes a mirror or other reflective surface. In one example, this disclosure describes a method that includes capturing capture data representative of a physical environment, wherein the physical environment includes a reflective surface and a plurality of objects, determining a pose of the HMD, determining a map of the physical environment, wherein the map includes position information about the reflective surface and position information about each of the plurality of physical objects in the physical environment, identifying a visible object from among the plurality of physical objects, and generating artificial reality content associated with the visible object.
Virtual User Interface Using A Peripheral Device In Artificial Reality Environments
- Menlo Park CA, US Chad Austin Bramwell - Sammamish WA, US Mark Terrano - Redmond WA, US Caryn Vainio - Hobart WA, US
International Classification:
G06F 3/01 G06T 19/00 G02B 27/01
Abstract:
In general, the disclosure describes artificial reality systems and techniques for generating and presenting a virtual user interface with which users may interact using a physical peripheral device. In some examples, an artificial reality system includes an image capture device configured to capture image data; a head-mounted display (HMD) configured to output artificial reality content; a user interface engine configured to detect a peripheral device from the image data, wherein the user interface engine is configured to generate a virtual user interface comprising one or more virtual user interface elements; and a rendering engine configured to render the artificial reality content and to render, at a user interface position locked relative to a position of the peripheral device in an artificial reality environment, the virtual user interface for display at the HMD.
Display Opacity Control For Preventing View Occlusion In Artificial Reality
In one embodiment, the artificial reality system displays a virtual content to a first user. The virtual content has a first opacity. The system determines a first vergence distance of the first user and compare the first vergence distance of the first user to a first distance between the virtual content and the first user. The system adjusts the virtual content to have a second opacity that is less opaque than the first opacity in response to a determination that the first vergence distance of the first user is greater than the first distance by a first threshold distance.
Mountaintop Studios
Design Director and Founder
Digipen Institute of Technology Jan 2010 - Oct 2017
Advisory Board
Hidden Path Entertainment Dec 2006 - Oct 2017
Chief Creative Officer and Founder
Facebook Dec 2006 - Oct 2017
Senior Creative Director
Lake Washington Institute of Technology Sep 2012 - Aug 2017
Advisory Board Member
Education:
Devry Institute of Technology 1980 - 1986
Bachelors, Bachelor of Science
Devry University 1986
Benjamin Franklin High School 1979
Devry University
Skills:
Game Design Game Development Video Games Xbox 360 Gameplay Multiplayer Computer Games Console Level Design Ps3 Creative Direction Game Mechanics User Interface Social Games Online Gaming Casual Games Unreal Engine 3 User Interface Design Unity3D Mmo Rendering Xbox Animation Technical Leadership Storyboarding Software Design Cross Functional Team Leadership Academic Advising Professional Mentoring Monetization Art Direction Creativity Talent Developer Talent Scouting Professional Relationship Development Virtual Reality Mobile Games Unreal Engine 4 Augmented Reality
Designed by genre veteran Mark Terrano and the folks at Hidden Path Entertainment (Defense Grid 2 VR, Age of Empires II HD), Brass Tactics aims to appeal to both RTS newbies like myself and hardcore strategy fans.
"Truly new experiences in video games are very rare," said Mark Terrano, chief creative officer and founder of Hidden Path Entertainment. "At Hidden Path Entertainment, we were delighted to help Harmonix realize their dream of a musical shooter and are looking forward to the next step - seeing it co