"They were pitching convenience," said industry analyst Nicholas Lovell at the time. "No more physical discs, no more downloads, just fast instant games, whenever you wanted them. The problem was that those fast instant games were games that you didn't want."
Date: Jun 12, 2014
Category: Sci/Tech
Source: Google
What All The Ouya Hype Says About A Kickstarter Bubble - Are We Headed Toward ...
We are still in the early days of our Kickstarter relationship, the early days of falling in love, writes Nicholas Lovell. Everything our partner does is wonderful. We gloss over the risks, we ignore the downsides, because the glory of falling in love is everything.