Philip A Rideout

age ~46

from San Jose, CA

Also known as:
  • Philip Allan Rideout
  • Phillip A Rideout
  • Allan Rideout

Philip Rideout Phones & Addresses

  • San Jose, CA
  • Mountain View, CA
  • Berkeley, CA
  • Denver, CO
  • 611 Mathews St, Fort Collins, CO 80524
  • Tucker, GA
  • Huntsville, AL
  • MS State Univ, MS
  • Alameda, CA
  • 1642 Ashby Ave, Berkeley, CA 94703

Work

  • Company:
    Pixar animation studios
    May 2011
  • Position:
    Studio tools developer

Education

  • Degree:
    BS
  • School / High School:
    Mississippi State University
    1996 to 2000
  • Specialities:
    Computer Science

Skills

Opengl • Directx • Gpu • Glsl • Opengl Es • Rendering • Iphone • Graphics • Computer Graphics • C++ • Hlsl • C • Python • Objective C • Programming • Android • Linux • Windows • Visual Studio • Cuda • Shaders • Debugging • User Interface • Perforce

Languages

French

Interests

Graphics

Industries

Computer Software

Resumes

Philip Rideout Photo 1

Senior Software Engineer

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Location:
5213 south Cathay Way, Centennial, CO 80015
Industry:
Computer Software
Work:
Pixar Animation Studios since May 2011
Studio Tools Developer

Medical Simulation Corporation 2010 - Apr 2011
Senior Graphics Developer

NVIDIA Corporation Sep 2005 - Dec 2009
3D Tools Engineer

3Dlabs Sep 2000 - Sep 2005
Senior Software Engineer
Education:
Mississippi State University 1996 - 2000
BS, Computer Science
Skills:
Opengl
Directx
Gpu
Glsl
Opengl Es
Rendering
Iphone
Graphics
Computer Graphics
C++
Hlsl
C
Python
Objective C
Programming
Android
Linux
Windows
Visual Studio
Cuda
Shaders
Debugging
User Interface
Perforce
Interests:
Graphics
Languages:
French

Us Patents

  • Translation Of A Shader Assembly Language Binary For Debugging A Graphics Application Running On A Remote Device

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  • US Patent:
    8001531, Aug 16, 2011
  • Filed:
    Jul 30, 2007
  • Appl. No.:
    11/830785
  • Inventors:
    Philip A. Rideout - Fort Collins CO, US
    Jason R. Allen - Austin TX, US
    Jeffrey T. Kiel - Raleigh NC, US
    Sébastien Julien Dominé - San Jose CA, US
  • Assignee:
    NVIDIA Corporation - Santa Clara CA
  • International Classification:
    G06F 9/44
    G06F 15/16
  • US Classification:
    717124, 717127, 717132, 717136, 717137, 709217, 709219, 709231, 709236
  • Abstract:
    Embodiments of the invention provide a debugging tool configured to translate a pre-compiled binary shader as part of debugging a graphics application running on a remote device. An instrumented driver may capture and serialize each graphics API call invoked by a graphics application running on the remote device along with any pre-compiled binary shader programs supplied by the graphics application. The graphical application debugger may translate the shader program into a form appropriate for graphics hardware present on the host system. By replaying the same sequence of API calls invoked on the target device using the same shader programs, the graphical application debugger may generate and display the same image displayed on the target device without the latency of waiting for a full set of framebuffer data to be transmitted over the communication link for each frame rendered on the target device.
  • Serialization Of Function Calls To A Graphics Api For Debugging A Remote Device

    view source
  • US Patent:
    8006232, Aug 23, 2011
  • Filed:
    Jul 30, 2007
  • Appl. No.:
    11/830731
  • Inventors:
    Philip A. Rideout - Fort Collins CO, US
    Jason R. Allen - Austin TX, US
    Jeffrey T. Kiel - Raleigh NC, US
    Sébastien Julien Dominé - San Jose CA, US
  • Assignee:
    NVIDIA Corporation - Santa Clara CA
  • International Classification:
    G06F 9/44
    G06F 15/16
  • US Classification:
    717124, 717127, 717132, 717136, 717137, 709217, 709219, 709231, 709236
  • Abstract:
    Embodiments of the invention provide a debugging tool configured to serialize function calls made to a graphics API on a remote device such as a hand-held videogame system. Embodiments of the invention may be used to emulate the performance of the same graphics API calls made on the remote device to generate a given display frame. An instrumented driver may capture and serialize each graphics API call invoked by a graphics application running on the remote device. Thus, the host component of the graphical application debugger may generate and display the same image as displayed on the target device without the latency of waiting for a set of framebuffer data to be transmitted over the communication link for each frame rendered on the target device.
  • Client Server System For Analysis And Performance Tuning Of Remote Graphics Devices

    view source
  • US Patent:
    20090037774, Feb 5, 2009
  • Filed:
    Jul 30, 2007
  • Appl. No.:
    11/830721
  • Inventors:
    Philip A. Rideout - Fort Collins CO, US
    Jason R. Allen - Austin TX, US
    Jeffrey T. Kiel - Raleigh NC, US
    Sebastien Julien Domine - San Jose CA, US
  • International Classification:
    G06F 11/36
  • US Classification:
    714 38, 714E11208
  • Abstract:
    Embodiments of the invention provide a data communications protocol and client server architecture used for the performance analysis and debugging of a graphics application running on a remote device. The remote device may be a hand-held video game console, a mobile phone, or convergence device, but may also be a personal computer system. A graphical application debugger may include a host component and a target component. The host component executes on a host system and presents a debugging interface to a developer. The target component may record data related to the performance of a graphics pipeline on the target device and transmit this data back to the host system over a communication link. The target component may be included as part of an instrumented version of a graphics device driver.

Isbn (Books And Publications)

Heinle's Newbury House Dictionary of American English

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Author
Philip M. Rideout

ISBN #
0838426603

Heinle's Newbury House Dictionary of American English

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Author
Philip M. Rideout

ISBN #
0883770172

Facebook

Philip Rideout Photo 2

Philip Rideout

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Philip Rideout Photo 3

Philip Rideout

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Flickr

Googleplus

Philip Rideout Photo 7

Philip Rideout

Lived:
Berkeley, CA
Huntsville, AL
Starkville, MS
Fort Collins, CO
Denver, CO
Work:
Pixar
Medical Simulation Corporation - Engineer
3Dlabs, NVIDIA
Tagline:
Computer Graphics Enthusiast

Classmates

Philip Rideout Photo 8

Philip Rideout

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Schools:
John Burke High School Grand Bank Peru 1980-1984
Community:
Tanya Facey, Harry English
Philip Rideout Photo 9

John Burke High School, G...

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Graduates:
Philip Rideout (1980-1984),
Denise Rowsell (1980-1984),
Randy Douglas (1966-1970),
Bertha Barnes (1962-1966)

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