- Stamford CT, US - Mountain View CA, US Daniel PYE - Mountain View CA, US Stefan Marti - Oakland CA, US Carsten Schwesig - San Francisco CA, US Hakim Raja - San Francisco CA, US
International Classification:
G08B 21/22 H04R 1/02 H05B 37/02 H05B 33/08
Abstract:
An audio device includes a sensor communicatively coupled to a processor and configured to generate a presence signal in response to detecting an object within an interaction region, a loudspeaker communicatively coupled to the processor, at least one light-emitting device that is communicatively coupled to the processor, and the processor. The processor is configured to vary light output of the at least one light-emitting device based on the presence signal.
- Mountain View CA, US Carsten C. Schwesig - San Francisco CA, US Mustafa Emre Karagozler - Mountain View CA, US Hakim K. Raja - Mountain View CA, US David Scott Allmon - Sunnyvale CA, US Gerard George Pallipuram - Cupertino CA, US Shiho Fukuhara - Tokyo, JP
This document describes techniques using, and objects embodying, an interactive fabric which is configured to sense user interactions in the form of single or multi-touch-input (e.g., gestures). The interactive fabric may be integrated into a wearable interactive garment (e.g., a jacket, shirt, or pants) that is coupled (e.g., via a wired or wireless connection) to a gesture manager. The gesture manager may be implemented at the interactive garment, or remote from the interactive garment, such as at a computing device that is wirelessly paired with the interactive garment and/or at a remote cloud based service. Generally, the gesture manager recognizes user interactions to the interactive fabric, and in response, triggers various different types of functionality, such as answering a phone call, sending a text message, creating a journal entry, and so forth.
- Mountain View CA, US Carsten C. Schwesig - San Francisco CA, US Mustafa Emre Karagozler - Mountain View CA, US Hakim K. Raja - San Francisco CA, US David Scott Allmon - Sunnyvale CA, US Gerard George Pallipuram - Cupertino CA, US Shiho Fukuhara - Tokyo, JP
This document describes techniques using, and objects embodying, an interactive fabric which is configured to sense user interactions in the form of single or multi-touch-input (e.g., gestures). The interactive fabric may be integrated into a wearable interactive garment (e.g., a jacket, shirt, or pants) that is coupled (e.g., via a wired or wireless connection) to a gesture manager. The gesture manager may be implemented at the interactive garment, or remote from the interactive garment, such as at a computing device that is wirelessly paired with the interactive garment and/or at a remote cloud based service. Generally, the gesture manager recognizes user interactions to the interactive fabric, and in response, triggers various different types of functionality, such as answering a phone call, sending a text message, creating a journal entry, and so forth.
Interactive Object With Multiple Electronics Modules
- Mountain View CA, US Ivan Poupyrev - Sunnyvale CA, US Carsten C. Schwesig - San Francisco CA, US Hakim K. Raja - San Francisco CA, US Shiho Fukuhara - Tokyo, JP Karen Elizabeth Robinson - Mountain View CA, US
Assignee:
Google Inc. - Mountain View CA
International Classification:
G06F 3/0354 A41D 1/00 A41D 3/00 G06F 3/038
Abstract:
This document describes an interactive object with multiple electronics modules. An interactive object (e.g., a garment) includes a grid or array of conductive thread woven into the interactive object, and an internal electronics module coupled to the grid of conductive thread. The internal electronics module includes a first subset of electronic components, such as sensing circuitry configured to detect touch-input to the grid of conductive thread. An external electronics module that includes a second subset of electronic components (e.g., a microprocessor, power source, or network interface) is removably coupled to the interactive object via a communication interface. The communication interface enables communication between the internal electronics module and the external electronics module when the external electronics module is coupled to the interactive object.
Connectors For Connecting Electronics Embedded In Garments To External Devices
- Mountain View CA, US Hakim Raja - San Francisco CA, US Ivan Poupyrev - Sunnyvale CA, US Youenn Colin - San Francisco CA, US Jimmy Chion - Oakland CA, US James R. Yurchenco - Palo Alto CA, US
This document describes connectors for connecting electronics embedded in garments to external devices. The connector is configured to connect an external device to a garment to enable communication between electronics embedded in the garment and electronic components of the external device. The connector may include a connector plug and a connector receptacle. The connector plug may be implemented at the external device and is configured to connect to the connector receptacle, which may be implemented at the garment. In one or more implementations, the connector plug includes an anisotropic material that is configured to connect to a printed circuit board (PCB) implemented at the connector receptacle.
And again. Finally, according to Hakim Raja, Soli's lead hardware and production engineer, the team created the tiniest of the chips you see above. It's a tiny sliver you could balance on your pinky toenail, with four antennas that provide full duplex communication for sending and receiving radar p
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