Sripal S Mehta

age ~47

from San Francisco, CA

Also known as:
  • Sripal Mahta
  • L Mehta
Phone and address:
126 Park St, San Francisco, CA 94110

Sripal Mehta Phones & Addresses

  • 126 Park St, San Francisco, CA 94110
  • 940 Baker St, San Francisco, CA 94115 • 4156741673
  • 617 Arguello Blvd, San Francisco, CA 94118 • 4153868549
  • Oakland, CA
  • N Caldwell, NJ
  • Pleasanton, CA
  • N Caldwell, NJ
  • Pittsburgh, PA

Work

  • Company:
    Dolby laboratories
    2010
  • Position:
    Senior manager, product engineering

Education

  • School / High School:
    Carnegie Mellon University- Pittsburgh, PA
    Jan 2000
  • Specialities:
    MS in Electrical and Computer Engineering

Skills

Embedded Systems • Embedded Software • Firmware • Sound • Software Engineering • Digital Cinema • Streaming Media • Signal Processing • Broadcast Engineering • C++ • Professional Audio • Device Drivers • Digital Tv • System Architecture • Broadcast • Software Project Management • Xml • Software Development • Codecs • Algorithms • Security • Standards Development • Digital Signal Processors • Debugging

Languages

English

Industries

Consumer Electronics

Us Patents

  • Methods And Systems For Interactive Rendering Of Object Based Audio

    view source
  • US Patent:
    20200126568, Apr 23, 2020
  • Filed:
    Dec 17, 2019
  • Appl. No.:
    16/718053
  • Inventors:
    - Amsterdam Zuidoost, NL
    - San Francisco CA, US
    Sripal S. MEHTA - San Francisco CA, US
    Andrew Jonathan DOWELL - Horsham, GB
    Prinyar SAUNGSOMBOON - Reading, GB
    Michael David DWYER - Royal Wootton Bassett, GB
    Farhad FARAHANI - Los Altos CA, US
    Nicolas R. TSINGOS - San Francisco CA, US
    Freddie SANCHEZ - Berkeley CA, US
  • Assignee:
    DOLBY INTERNATIONAL AB - Amsterdam Zuidoost
    DOLBY LABORATORIES LICENSING CORPORATION - San Francisco CA
  • International Classification:
    G10L 19/008
    H04S 3/00
    G06F 3/16
    H04S 7/00
    G10L 19/20
  • Abstract:
    Methods for generating an object based audio program which is renderable in a personalizable manner, e.g., to provide an immersive, perception of audio content of the program. Other embodiments include steps of delivering (e.g., broadcasting), decoding, and/or rendering such a program. Rendering of audio objects indicated by the program may provide an immersive experience. The audio content of the program may be indicative of multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects, and typically also a default set of objects which will be rendered in the absence of a selection by a user) and a bed of speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
  • Audio Stick For Controlling Wireless Speakers

    view source
  • US Patent:
    20190289395, Sep 19, 2019
  • Filed:
    Jun 7, 2019
  • Appl. No.:
    16/435234
  • Inventors:
    - San Francisco CA, US
    Sripal S. MEHTA - San Francisco CA, US
    Timothy James EGGERDING - Oakland CA, US
  • International Classification:
    H04R 3/12
    G06F 3/16
    H04S 7/00
  • Abstract:
    A system and method of providing a signal to wireless speakers. An audio stick connects to a source device and provides the audio signal to the wireless speakers. The audio stick combines the functionality of two separate devices: an audio receiver device and a transmitter device for the wireless speakers.
  • Methods And Systems For Interactive Rendering Of Object Based Audio

    view source
  • US Patent:
    20180268829, Sep 20, 2018
  • Filed:
    May 24, 2018
  • Appl. No.:
    15/989073
  • Inventors:
    - SAN FRANCISCO CA, US
    Sripal S. MEHTA - San Francisco CA, US
    Andrew Jonathan DOWELL - Horsham, GB
    Prinyar SAUNGSOMBOON - Reading, GB
    Michael David DWYER - Royal Wootton Bassett, GB
    Farhad FARAHANI - Los Altos CA, US
    Nicolas R. Tsingos - San Francisco CA, US
    Freddie SANCHEZ - Berkeley CA, US
  • Assignee:
    DOLBY LABORATORIES LICENSING CORPORATION - SAN FRANCISCO CA
  • International Classification:
    G10L 19/008
    H04S 3/00
    G06F 3/16
    G10L 19/20
    H04S 7/00
  • Abstract:
    Methods for generating an object based audio program which is renderable in a personalizable manner, e.g., to provide an immersive, perception of audio content of the program. Other embodiments include steps of delivering (e.g., broadcasting), decoding, and/or rendering such a program. Rendering of audio objects indicated by the program may provide an immersive experience. The audio content of the program may be indicative of multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects, and typically also a default set of objects which will be rendered in the absence of a selection by a user) and a bed of speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.
  • Audio Stick For Controlling Wireless Speakers

    view source
  • US Patent:
    20180255398, Sep 6, 2018
  • Filed:
    Sep 1, 2016
  • Appl. No.:
    15/756555
  • Inventors:
    - San Francisco CA, US
    Sripal S. MEHTA - San Francisco CA, US
    Timothy James EGGERDING - Oakland CA, US
  • Assignee:
    DOLBY LABORATORIES LICENSING CORPORATION - San Francisco CA
  • International Classification:
    H04R 3/12
    G06F 3/16
  • Abstract:
    A system and method of providing a signal to wireless speakers. An audio stick connects to a source device and provides the audio signal to the wireless speakers. The audio stick combines the functionality of two separate devices: an audio receiver device and a transmitter device for the wireless speakers.
  • Audio Processing Apparatus With Channel Remapper And Object Renderer

    view source
  • US Patent:
    20180020310, Jan 18, 2018
  • Filed:
    Sep 26, 2017
  • Appl. No.:
    15/716434
  • Inventors:
    - San Francisco CA, US
    Spencer HOOKS - San Mateo CA, US
    Alan SEEFELDT - Alameda CA, US
    Joshua B. LANDO - San Francisco CA, US
    C. Phillip BROWN - Castro Valley CA, US
    Sripal S. MEHTA - San Francisco CA, US
    Stewart MURRIE - San Francisco CA, US
  • Assignee:
    Dolby Laboratories Licensing Corporation - San Francisco CA
  • International Classification:
    H04S 7/00
    H04R 5/02
    H04S 5/00
    H04R 5/04
    H04S 3/00
  • Abstract:
    Embodiments are described for rendering spatial audio content through a system that is configured to reflect audio off of one or more surfaces of a listening environment. The system includes an array of audio drivers distributed around a room, wherein at least one driver of the array of drivers is configured to project sound waves toward one or more surfaces of the listening environment for reflection to a listening area within the listening environment and a renderer configured to receive and process audio streams and one or more metadata sets that are associated with each of the audio streams and that specify a playback location in the listening environment.
  • Selective Watermarking Of Channels Of Multichannel Audio

    view source
  • US Patent:
    20160210972, Jul 21, 2016
  • Filed:
    Sep 9, 2014
  • Appl. No.:
    14/916029
  • Inventors:
    - San Francisco CA, US
    Sripal S. MEHTA - San Francisco CA, US
    Dirk Jeroen BREEBAART - Pyrmont, AU
  • Assignee:
    DOLBY LABORATORIES LICENSING CORPORATION - San Francisco CA
  • International Classification:
    G10L 19/018
    G10L 19/008
  • Abstract:
    A method for selecting a subset of channels of (e.g., determined from) at least a segment of a multichannel audio program for watermarking and watermarking the selected subset of channels, and a system or device configured to implement any embodiment of the method, or including a buffer which stores at least one frame or other segment of a multichannel audio program generated by any embodiment of the method or steps thereof. Some embodiments generate watermarking metadata during program creation including by analyzing audio content to be included in segments of a multichannel program, determining at least one watermark suitability value for each channel of each of the segments, and including the watermark suitability values (or watermarking data determined therefrom) as metadata in the program. Some embodiments are implemented by a playback system which determines the selected subset of channels to be watermarked.
  • Methods And Apparatuses For Generating And Using Low-Resolution Preview Tracks With High-Quality Encoded Object And Multichannel Audio Signals

    view source
  • US Patent:
    20160055854, Feb 25, 2016
  • Filed:
    Mar 13, 2014
  • Appl. No.:
    14/781126
  • Inventors:
    - San Francisco CA, US
    Sripal S. MEHTA - San Francisco CA, US
    Stanley G. COSSETTE - Brisbane CA, US
    Nicolas R. TSINGOS - Palo Alto CA, US
  • Assignee:
    Dolby Laboratories Licensing Corporation - San Francisco CA
  • International Classification:
    G10L 19/008
    H04S 3/00
  • Abstract:
    A low-quality rendition of a complex soundtrack is created, synchronized and combined with the soundtrack. The low-quality rendition may be monitored in mastering operations, for example, to control the removal, replacement or addition of aural content in the soundtrack without the need for expensive equipment that would otherwise be required to render the soundtrack.
  • Methods And Systems For Interactive Rendering Of Object Based Audio

    view source
  • US Patent:
    20160029138, Jan 28, 2016
  • Filed:
    Mar 19, 2014
  • Appl. No.:
    14/781882
  • Inventors:
    - Amsterdam Zuidoost, NL
    - San Francisco CA, US
    Sripal S. MEHTA - San Francisco CA, US
    Andrew Jonathan DOWELL - London, GB
    Prinyar SAUNGSOMBOON - Reading, GB
    Michael David DWYER - Royal Wootton Bassett, GB
    Farhad FARAHANI - Los Altos CA, US
    Nicolas R. Tsingos - Palo Alto CA, US
    Freddie SANCHEZ - Berkeley CA, US
  • Assignee:
    Dolby Laboratories Licensing Corporation - San Francisco CA
    DOLBY INTERNATIONAL AB - Amsterdam Zuidoost
  • International Classification:
    H04S 3/00
    G10L 19/008
    H04S 7/00
    G06F 3/16
  • Abstract:
    Methods for generating an object based audio program which is renderable in a personalizable manner, e.g., to provide an immersive, perception of audio content of the program. Other embodiments include steps of delivering (e.g., broadcasting), decoding, and/or rendering such a program. Rendering of audio objects indicated by the program may provide an immersive experience. The audio content of the program may be indicative of multiple object channels (e.g., object channels indicative of user-selectable and user-configurable objects, and typically also a default set of objects which will be rendered in the absence of a selection by a user) and a bed of speaker channels. Another aspect is an audio processing unit (e.g., encoder or decoder) configured to perform, or which includes a buffer memory which stores at least one frame (or other segment) of an object based audio program (or bitstream thereof) generated in accordance with, any embodiment of the method.

Resumes

Sripal Mehta Photo 1

Senior Director, Media Api Platform

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Location:
126 Park St, San Francisco, CA 94107
Industry:
Consumer Electronics
Work:
Dolby Laboratories
Senior Director, Media Api Platform

Dolby Laboratories Oct 2017 - Oct 2018
Senior Director, Technology

Dolby Laboratories Mar 2015 - Oct 2017
Principal Architect, Consumer Entertainment

Dolby Laboratories Apr 2012 - Mar 2015
Director, Broadcast Engineering

Dolby Laboratories Jan 2010 - Apr 2012
Senior Manager, Product Engineering
Education:
Carnegie Mellon University 1999 - 2000
Master of Science, Masters, Computer Engineering
Carnegie Mellon University 1995 - 1999
Bachelors, Bachelor of Science, Computer Engineering
Skills:
Embedded Systems
Embedded Software
Firmware
Sound
Software Engineering
Digital Cinema
Streaming Media
Signal Processing
Broadcast Engineering
C++
Professional Audio
Device Drivers
Digital Tv
System Architecture
Broadcast
Software Project Management
Xml
Software Development
Codecs
Algorithms
Security
Standards Development
Digital Signal Processors
Debugging
Languages:
English
Sripal Mehta Photo 2

Sripal Mehta

view source
Work:
Dolby Laboratories

2010 to 2000
Senior Manager, Product Engineering
Dolby Laboratories
San Francisco, CA
2007 to 2009
Staff Engineer, Software
Dolby Laboratories
San Francisco, CA
2004 to 2006
Project Engineer, Software
Dolby Laboratories
San Francisco, CA
2000 to 2003
Design Engineer, Software
Education:
Carnegie Mellon University
Pittsburgh, PA
Jan 2000
MS in Electrical and Computer Engineering
Carnegie Mellon University
Pittsburgh, PA
1999
BS in Electrical and Computer Engineering

Facebook

Sripal Mehta Photo 3

Sripal Mehta

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Friends:
Surabhi Srinivasamurthy, Supriya Rao, Sharath Kumar P, Bharat Champion

Youtube

Shripal Mayna Ras -1 || Ashish Mehta || Navpa...

Introduction to the Epic story of Mayna Sundari & Shripal Raja. A Saga...

  • Duration:
    2h 16m 40s

Dolby AC-4: Creating The Future In Sound | In...

Sripal Mehta, Senior Director, Consumer Entertainment Technology, disc...

  • Duration:
    2m 6s

Shripal & Princy Pre wedding

  • Duration:
    2m 46s

San Francisco sunrise time lapse

Taken with the Sony a6300 using the Time Lapse application.

  • Duration:
    16s

27 September 2017

  • Duration:
    2m 40s

Shri Vasupujya Swami Jinalay ATTMAVALLABH Nal...

Shila-stapan Date :- 22th aug 2022 Time :- 06:45 am.

  • Duration:
    1m 45s

Googleplus

Sripal Mehta Photo 4

Sripal Mehta

Lived:
San Francisco, CA
San francisco
Work:
Dolby Laboratories - Director, Professional Product Engineering
Education:
Carnegie Mellon University - B.S. Electrical and Computer Engineering, Carnegie Mellon University - M.S. Electrical and Computer Engineering

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