Boston Scientific since Apr 2011
Principal Quality Engineer
Boston Scientific May 2009 - Apr 2011
Sr. Quality Engineer
Boston Scientific Sep 2006 - May 2009
R&D Engineer
Genentech Jun 2005 - Aug 2005
Intern, Pharm-Filling Process Improvement
Convergent Care, LLC at Aultman Hospital Jun 2004 - Aug 2004
Medical Design Consultant / Intern
Education:
Babson College - Franklin W. Olin Graduate School of Business 2008 - 2010
MBA, Entrepreneurship, Strategy (Global Positioning, Innovation, Business Process Management)
Babson College - Franklin W. Olin Graduate School of Business 2005 - 2006
MS, Management
Franklin W. Olin College of Engineering (Olin College) 2002 - 2006
BS, Bioengineering
Commercial Litigation Insurance & Reinsurance Coverage Employment & Labor Intellectual Property Pharmaceuticals & Medical Devices Environmental Product Liability Employee Benefits International Law Health Care Land Use / Zoning
ISLN:
922477201
Admitted:
2012
University:
Pennsylvania State University, B.S., 2007
Law School:
Loyola University Chicago School of Law, J.D., 2012
Greg Schlottmann - Sparks NV, US Jacob Thomas Graham - Reno NV, US Anthony J. Baerlocher - Reno NV, US Richard J. Schneider - Las Vegas NV, US Cara L. Iddings - Henderson NV, US Vince Manfredi - Henderson NV, US Michael MacVittie - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 9/24
US Classification:
700 9, 463 9, 463 20, 463 25, 463 42, 700 92
Abstract:
A gaming system includes a central server or controller operable to communicate a plurality of different commands to a plurality of gaming machines to provide non-tournament game play and to provide tournament game play on the same gaming machines.
Server Based Gaming System And Method For Selectively Providing One Or More Different Tournaments
Greg Schlottmann - Sparks NV, US Jacob Thomas Graham - Reno NV, US Anthony J. Baerlocher - Reno NV, US Richard J. Schneider - Las Vegas NV, US Cara L. Iddings - Henderson NV, US Vince Manfredi - Henderson NV, US Michael MacVittie - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 9/24
US Classification:
700 91, 463 9, 463 20, 463 21, 463 25, 463 42
Abstract:
A gaming system includes a central server or controller operable to communicate a plurality of different commands to a plurality of gaming machines to provide non-tournament game play and to provide tournament game play on the same gaming machines.
Server Based Gaming System And Method For Selectively Providing One Or More Different Tournaments
Greg Schlottmann - Sparks NV, US Jacob Thomas Graham - Reno NV, US Bryan D. Wolf - Reno NV, US Anthony J. Baerlocher - Reno NV, US Richard J. Schneider - Las Vegas NV, US Cara L. Iddings - Henderson NV, US Vince Manfredi - Henderson NV, US Michael MacVittie - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 9/24
US Classification:
700 91, 463 9, 463 16, 463 20, 463 25, 463 42
Abstract:
A gaming system includes a central server or controller operable to communicate a plurality of different commands to a plurality of gaming machines to provide non-tournament game play and to provide tournament game play on the same gaming machines.
Gaming Machine Printing A Ticket For Promoting Play Of A Bonus Event
Jacob Graham - Reno NV, US Greg Schlottmann - Sparks NV, US
Assignee:
IGT - Reno NV
International Classification:
G06F 17/00
US Classification:
463 20, 463 21, 463 25
Abstract:
Disclosed are gaming machines, including related methods, apparatus, and systems, including computer program products, for promoting play of a bonus event in a wagering environment with one or more gaming machines providing games of chance. The gaming machines are configured to output an award for play of a game of chance. A wager to play a game of chance is received from a player at an input device of a gaming machine. An indication of occurrence of a trigger event is received for promoting play of a designated bonus event differentiated from games of chance. The designated bonus event excludes any bonus event on the gaming machine at which the wager is placed and/or the player is located. Responsive to the indication of occurrence of the trigger event, a ticket is output from an output device of the gaming machine. The ticket has no associated monetary value and has bonus information thereon.
Server Based Gaming System Having System Triggered Loyalty Award Sequences
Jacob Graham - Reno NV, US Greg Schlottmann - Sparks NV, US Michael N. Low - Sparks NV, US Anthony J. Baerlocher - Reno NV, US Richard J. Schneider - Las Vegas NV, US Cara L. Iddings - Henderson NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 13/00
US Classification:
463 25, 463 20, 463 42
Abstract:
A gaming system including a central server linked to a plurality of gaming machines. In one embodiment, the gaming system provides players with one or more loyalty incentives, such as one or more loyalty awards, utilizing one or more loyalty incentive award sequences. In one embodiment, the gaming system determines a loyalty award to provide to a player and then determines an appropriate loyalty award sequence to utilize to provide the player the determined loyalty award, wherein the loyalty award sequence is determined based on the individual gaming device that the player is currently playing.
Jacob Graham - Sparks NV, US Gregory A. Schlottmann - Sparks NV, US Jacob C. Bruce - Reno NV, US Anthony R. Escalera - Sparks NV, US
Assignee:
IGT - Reno NV
International Classification:
G06F 7/00
US Classification:
707769
Abstract:
Methods and devices are provided for querying databases maintained by electronic gaming machines (“EGMs”). The databases preferably follow a predetermined naming convention. In some such implementations, a query is written in a predetermined message field. For example, the query string may be written in a predetermined extension of the Gaming Standards Association's G2S Message Protocol. An EGM (or other device) receiving a message containing such a query may extract the query from the predetermined field, parse the query, determine the requested data and return a responsive message that includes the requested data.
Integrating Remotely-Hosted And Locally Rendered Content On A Gaming Device
Jacob Graham - Sparks NV, US Gregory Schlottmann - Sparks NV, US Steven LeMay - Reno NV, US Richard Rowe - Las Vegas NV, US
International Classification:
A63F 9/24
US Classification:
463025000, 463016000, 463042000
Abstract:
A wager gaming machine may be configured not only to provide wagering games, but also to communicate with one or more hosts that can provide information and/or services pertaining to local wager gaming events, including but not limited to local tournaments, local restaurants, local messages (e.g., messages from other players in the gaming establishment), local social events, local sporting events, local dating opportunities, etc. Other hosts may provide information and/or services pertaining to business or finance (e.g., stock quotes), sports, news, weather, etc. Processes for conveying audio, video, etc., from host devices may be separate from processes used to control wager game presentations. At least some such processes may be able to output an associated “skin” on a video system of the wager gaming machine. These processes may involve providing one or more “widgets.” In some preferred implementations, at least a threshold level of one or more wager gaming machine resources will be made available to wager game presentations and related functions.
Server Based Gaming System And Method For Selectively Providing One Or More Different Tournaments
Greg Schlottmann - Sparks NV, US Jacob Graham - Reno NV, US Anthony Baerlocher - Reno NV, US Richard Schneider - Las Vegas NV, US Cara Iddings - Henderson NV, US Vince Manfredi - Henderson NV, US Michael MacVittie - Reno NV, US
Assignee:
IGT - Reno NV
International Classification:
A63F 9/24
US Classification:
463042000
Abstract:
A gaming system includes a central server or controller operable to communicate a plurality of different commands to a plurality of gaming machines to provide non-tournament game play and to provide tournament game play on the same gaming machines.
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